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I definitely missed the "hardcore challenge" part of the description. This is pretty solid work for a solo student dev and there's a lot it does right! However, the constant mechanic switching paired with two sources of health damage, one constant and the other from enemies, led to a lot of frustration. I think if the two had not been linked, or there was a more reliable way to avoid damage, it would have felt a bit better. But still, great work overall!

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Thank you for your reply ! I really enjoyed the video and I take note on your feedbacks. It's an old project I've made last year, so there is many game design mistakes (It's my first finished game) but I really would like to develop a new version of this one because I like the core concept of body swap combos. I heard you liked the soundtrack, take a look on Carpenter brut and Dance with the dead, two excellents synthwave compositors :)